请注意,three.js目前正处于快速发展的阶段,这里的很多链接已经过时了;如果一些东西没有按照你所预想情况、或者以下链接中所说的情况来工作,请查看 浏览器的Console中的错误或者警告,以及相应的文档,特别是DeprecatedList(弃用清单)。
来源于:知屋安砖
Three.js官方使用forum(官方论坛) 和 Stack Overflow来处理帮助请求。 如果你需要一些帮助,这才是你所要去的地方。请一定不要在GitHub上提issue来寻求帮助。
Three.js Fundamentals starting lesson
Beginning with 3D WebGL by Rachel Smith.
Animating scenes with WebGL and three.js
https://www.khronos.org/files/webgl/webgl-reference-card-1_0.pdf - Reference of all WebGL and GLSL keywords, terminology, syntax and definitions.
这些链接是出于历史目的而保留的,你或许可以发现它们仍然很有用,它们可能含有和three.js较为早前版本的有关的信息。
AlterQualia at WebGL Camp 3
Yomotsus Examples - a collection of examples using three.js r45.
Introduction to Three.js by Ilmari Heikkinen (slideshow).
WebGL and Three.js by Akihiro Oyamada (slideshow).
Fast HTML5 game development using three.js by BKcore (video).
Trigger Rally by jareiko (video).
ThreeFab - scene editor, maintained up until around three.js r50.
Max to Three.js workflow tips and tricks by BKcore
A whirlwind look at Three.js by Paul King
Animated selective glow in Three.js by BKcore
Building A Physics Simulation Environment - three.js tutorial in Japanese