介绍
此ini解析库适用于mono(unity3d),donet,大小在30kb左右。
开源免费:https://github.com/rickyah/ini-parser
使用示例
engine_config.ini 配置文件内容如下
[Engine] : product real path ProductRelPath = ../Product AssetBundleBuildRelPath = ../Product/Bundles StreamingBundlesFolderName = Bundles AssetBundleExt = .bytes IsLoadAssetBundle = 1
使用方法如下
using System; using IniParser.Model; using IniParser.Model.Formatting; using IniParser.Parser; public class EngineConfigs { private readonly IniData _iniData; public EngineConfigs(string iniconfig) { var parser = new IniDataParser(); _iniData = parser.Parse(iniconfig); } /// <summary> /// GetConfig from section /// </summary> /// <param name="section"></param> /// <param name="key"></param> /// <param name="throwError">whether or not throw error when get no config</param> /// <returns></returns> public string GetConfig(string section, string key, bool throwError = true) { var sectionData = _iniData[section]; if (sectionData == null) { if (throwError) throw new Exception("Not found section from ini config: " + section); return null; } var value = sectionData[key]; if (value == null) { if (throwError) throw new Exception(string.Format("Not found section:`{0}`, key:`{1}` config", section, key)); } return value; } } public class IniParseDemo { public void Main() { EngineConfigs engineConfigs = new EngineConfigs("xxx"); //此处返回 ../Product var productRelPath = engineConfigs.GetConfig("Engine", "ProductRelPath"); } }
注意事项
IniDataParser.Parse(iniconfig);
iniconfig是具体的内容,而不是某个ini文件
其它
示例:https://github.com/zhaoqingqing/blog_samplecode/tree/master/unity_helper/iniparser
或者参照 KEngine中的AppEngine使用:https://github.com/mr-kelly/KEngine/blob/3351991a9eb7593a53a6070eddff5dd912fc6d7a/KEngine.UnityProject/Assets/KEngine/AppEngine.cs