飞翔的小鸟 Flappy Bird

宰子琪
2023-12-01

C语言实现飞翔的小鸟游戏
操纵小鸟使其不要掉下来或着撞上烟囱
windows平台实现

代码如下:

game.h:

#pragma once

#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <conio.h>

void HideCursor();
void gotoxy(int x, int y);
void DataInit();
void Show();
void UpdateWithoutInput();
void UpdateWithInput();

test.cpp:

#include "game.h"

int high;
int width;
int bird_x_v;
int bird_x;
int bird_y;
int board_x_top;
int board_x_bot;
int board_y;
int score;

int main()
{
	DataInit();     //数据初始化
	while (1)
	{
		Show();         //显示画面
		UpdateWithoutInput();     //与用户无关的数据更新
		UpdateWithInput();        //与用户有关的数据更新
	}
	return 0;
}

game.cpp:

#include "game.h"

extern int high;
extern int width;
extern int bird_x_v;
extern int bird_x;
extern int bird_y;
extern int board_x_top;
extern int board_x_bot;
extern int board_y;
extern int score;

void DataInit()
{
	high = 20;
	width = 20;
	bird_y = 2;
	bird_x = high / 2;
	bird_x_v = 1;
	board_y = width;
	board_x_top = high / 3;
	board_x_bot = board_x_top + 5;
	score = 0;

	HideCursor();
}

void Show()
{
	gotoxy(0, 0);
	int i, j;

	for (i = 0; i <= high; i++)
	{
		for (j = 0; j <= width; j++)
		{
			if (i == bird_x && j == bird_y)
				printf("@");
			else if(j == board_y && (i <= board_x_top || i >= board_x_bot))
				printf("#");
			else
				printf(" ");
		}
		printf("\n");
	}
	printf("SCORE: %d\n", score);
}

void UpdateWithoutInput()
{
	bird_x += bird_x_v;
	board_y--;
	if (bird_y == board_y )
	{
		if (bird_x >= board_x_top && bird_x <= board_x_bot)
		{
			score++;
		}
		else
		{
			printf("WASTED!!!\n");
			system("pause");
			exit(-1);
		}
	}

	if (board_y == 0)
	{
		board_y = width;
		int tmp = rand() % (high - 5);
		board_x_top = tmp;
		board_x_bot = tmp + high / 4;
	}
	Sleep(150);
}

void UpdateWithInput()
{
	char input;
	if (_kbhit())
	{
		input = _getch();
		if (input == ' ')
			bird_x -= 2;
	}
}

fix.cpp:
主要用来修复cls所带来的闪屏问题

#include "game.h"
void HideCursor()
{
	CONSOLE_CURSOR_INFO cursor_info = { 1,0 };
	SetConsoleCursorInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cursor_info);
}

void gotoxy(int x, int y)
{
	HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
	COORD pos;
	pos.X = x;
	pos.Y = y;
	SetConsoleCursorPosition(handle, pos);
}
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