webpack.prod.conf.js
苏乐童
2023-12-01
'use strict'
const path = require('path')
const utils = require('./utils')
const webpack = require('webpack')
const config = require('../config')
const merge = require('webpack-merge')
const baseWebpackConfig = require('./webpack.base.conf')
const CopyWebpackPlugin = require('copy-webpack-plugin') //可以将单个文件或整个目录复制到构建目录中
const HtmlWebpackPlugin = require('html-webpack-plugin') // 一个可以插入 html 并且创建新的 .html 文件的插件
// 一个 webpack 扩展,可以提取一些代码并且将它们和文件分离开
// 如果我们想将 webpack 打包成一个文件 css js 分离开,那我们需要这个插件
const ExtractTextPlugin = require('extract-text-webpack-plugin')
//一个个优化/最小化css资源的插件
const OptimizeCSSPlugin = require('optimize-css-assets-webpack-plugin')
const env = process.env.NODE_ENV === 'testing'
? require('../config/test.env')
: require('../config/prod.env') //: config.build.env 如果不是测试环境就直接使用生产环境
//合并 webpack.base.conf.js中的配置,里面具体的配置参考webpack.base.conf.js里面的注释
const webpackConfig = merge(baseWebpackConfig, {
module: {
rules: utils.styleLoaders({
sourceMap: config.build.productionSourceMap,
extract: true,
usePostCSS: true
})
},
devtool: config.build.productionSourceMap ? config.build.devtool : false,
output: {
path: config.build.assetsRoot, //指定生产环境输出路径
filename: utils.assetsPath('js/[name].[chunkhash].js'), //编译输出带hash的文件名,可以指定hash长度(chunkhash:6)
chunkFilename: utils.assetsPath('js/[id].[chunkhash].js') // 没有指定输出名的文件输出的文件名
},
plugins: [
// http://vuejs.github.io/vue-loader/en/workflow/production.html
// definePlugin 接收字符串插入到代码当中, 所以你需要的话可以写上 JS 的字符串
new webpack.DefinePlugin({
'process.env': env
}),
// UglifyJs do not support ES6+, you can also use babel-minify for better treeshaking: https://github.com/babel/minify
// 压缩 js (同样可以压缩 css)
new webpack.optimize.UglifyJsPlugin({
compress: {
warnings: false
},
sourceMap: config.build.productionSourceMap,
parallel: true
}),
// extract css into its own file
//将 css 文件分离出来
new ExtractTextPlugin({
filename: utils.assetsPath('css/[name].[contenthash].css'),
// set the following option to `true` if you want to extract CSS from
// codesplit chunks into this main css file as well.
// This will result in *all* of your app's CSS being loaded upfront.
allChunks: false,
}),
// Compress extracted CSS. We are using this plugin so that possible
// duplicated CSS from different components can be deduped.
//压缩css代码
new OptimizeCSSPlugin({
cssProcessorOptions: config.build.productionSourceMap
? { safe: true, map: { inline: false } }
: { safe: true }
}),
// generate dist index.html with correct asset hash for caching.
// you can customize output by editing /index.html
// see https://github.com/ampedandwired/html-webpack-plugin
// 输入输出的 .html 文件
new HtmlWebpackPlugin({
filename: process.env.NODE_ENV === 'testing'
? 'index.html'
: config.build.index,
template: 'index.html',
inject: true, // 是否注入 html
minify: { // 压缩的方式
removeComments: true, //移除带html的注释
collapseWhitespace: true, //移除空格
removeAttributeQuotes: true //移除属性的引号
// more options:
// https://github.com/kangax/html-minifier#options-quick-reference
},
// necessary to consistently work with multiple chunks via CommonsChunkPlugin
chunksSortMode: 'dependency' //资源按照依赖关系去插入
}),
// keep module.id stable when vender modules does not change
new webpack.HashedModuleIdsPlugin(),
// enable scope hoisting
new webpack.optimize.ModuleConcatenationPlugin(),
// split vendor js into its own file
//将引用的库文件拆出来打包到一个[name].js文件中
new webpack.optimize.CommonsChunkPlugin({
name: 'vendor',
minChunks: function (module) {
// any required modules inside node_modules are extracted to vendor
//任何一个从node_modules中引用的模块都会被打包进来
return (
module.resource &&
/\.js$/.test(module.resource) &&
module.resource.indexOf(
path.join(__dirname, '../node_modules')
) === 0
)
}
}),
// extract webpack runtime and module manifest to its own file in order to
// prevent vendor hash from being updated whenever app bundle is updated
new webpack.optimize.CommonsChunkPlugin({
name: 'manifest',
minChunks: Infinity
}),
// This instance extracts shared chunks from code splitted chunks and bundles them
// in a separate chunk, similar to the vendor chunk
// see: https://webpack.js.org/plugins/commons-chunk-plugin/#extra-async-commons-chunk
//把webpack的runtime和manifest这些webpack管理所有模块交互的代码打包到[name].js文件中,防止build之后vendor的hash值被更新
new webpack.optimize.CommonsChunkPlugin({
name: 'app',
async: 'vendor-async',
children: true,
minChunks: 3,
chunks: ['vendor']
}),
// copy custom static assets
//复制自定义的静态资源文件到dist/static文件夹中
new CopyWebpackPlugin([
{
from: path.resolve(__dirname, '../static'),
to: config.build.assetsSubDirectory,
ignore: ['.*']
}
])
]
})
// 开启 gzip 的情况下使用下方的配置
if (config.build.productionGzip) {
// Gzip依赖 compression-webpack-plugin 插件
const CompressionWebpackPlugin = require('compression-webpack-plugin')
// 向webpackconfig.plugins中加入下方的插件
webpackConfig.plugins.push(
// 使用 compression-webpack-plugin 插件进行压缩,https://doc.webpack-china.org/plugins/compression-webpack-plugin/
new CompressionWebpackPlugin({
asset: '[path].gz[query]',//目标资源名称
algorithm: 'gzip',//压缩方式
test: new RegExp(
'\\.(' +
config.build.productionGzipExtensions.join('|') +
')$'
),//所有匹配该正则的资源都会被处理。默认值是全部资源。
threshold: 10240, //只有大小大于该值的资源会被处理。单位是 bytes。默认值是 0。
minRatio: 0.8 //只有压缩率小于这个值的资源才会被处理。默认值是 0.8。
})
)
}
//配置项目分析工具加载下方插件
if (config.build.bundleAnalyzerReport) {
const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin
webpackConfig.plugins.push(new BundleAnalyzerPlugin())
}
module.exports = webpackConfig