以下设计来自go.uber.org/zap/buffer
Buffer是一个字节序列的包裹,这里的Buffer只能通过Pool来创建。
package buffer
import (
"strconv"
"time"
)
const _size = 1024 // by default, create 1 KiB buffers
// Buffer is a thin wrapper around a byte slice. It's intended to be pooled, so
// the only way to construct one is via a Pool.
type Buffer struct {
bs []byte
pool Pool
}
// AppendByte writes a single byte to the Buffer.
func (b *Buffer) AppendByte(v byte) {
b.bs = append(b.bs, v)
}
// AppendString writes a string to the Buffer.
func (b *Buffer) AppendString(s string) {
b.bs = append(b.bs, s...)
}
// AppendInt appends an integer to the underlying buffer (assuming base 10).
func (b *Buffer) AppendInt(i int64) {
b.bs = strconv.AppendInt(b.bs, i, 10)
}
// AppendTime appends the time formatted using the specified layout.
func (b *Buffer) AppendTime(t time.Time, layout string) {
b.bs = t.AppendFormat(b.bs, layout)
}
// AppendUint appends an unsigned integer to the underlying buffer (assuming
// base 10).
func (b *Buffer) AppendUint(i uint64) {
b.bs = strconv.AppendUint(b.bs, i, 10)
}
// AppendBool appends a bool to the underlying buffer.
func (b *Buffer) AppendBool(v bool) {
b.bs = strconv.AppendBool(b.bs, v)
}
// AppendFloat appends a float to the underlying buffer. It doesn't quote NaN
// or +/- Inf.
func (b *Buffer) AppendFloat(f float64, bitSize int) {
b.bs = strconv.AppendFloat(b.bs, f, 'f', -1, bitSize)
}
// Len returns the length of the underlying byte slice.
func (b *Buffer) Len() int {
return len(b.bs)
}
// Cap returns the capacity of the underlying byte slice.
func (b *Buffer) Cap() int {
return cap(b.bs)
}
// Bytes returns a mutable reference to the underlying byte slice.
func (b *Buffer) Bytes() []byte {
return b.bs
}
// String returns a string copy of the underlying byte slice.
func (b *Buffer) String() string {
return string(b.bs)
}
// Reset resets the underlying byte slice. Subsequent writes re-use the slice's
// backing array.
func (b *Buffer) Reset() {
b.bs = b.bs[:0]
}
// Write implements io.Writer.
func (b *Buffer) Write(bs []byte) (int, error) {
b.bs = append(b.bs, bs...)
return len(bs), nil
}
// WriteByte writes a single byte to the Buffer.
//
// Error returned is always nil, function signature is compatible
// with bytes.Buffer and bufio.Writer
func (b *Buffer) WriteByte(v byte) error {
b.AppendByte(v)
return nil
}
// WriteString writes a string to the Buffer.
//
// Error returned is always nil, function signature is compatible
// with bytes.Buffer and bufio.Writer
func (b *Buffer) WriteString(s string) (int, error) {
b.AppendString(s)
return len(s), nil
}
// TrimNewline trims any final "\n" byte from the end of the buffer.
func (b *Buffer) TrimNewline() {
if i := len(b.bs) - 1; i >= 0 {
if b.bs[i] == '\n' {
b.bs = b.bs[:i]
}
}
}
// Free returns the Buffer to its Pool.
//
// Callers must not retain references to the Buffer after calling Free.
func (b *Buffer) Free() {
b.pool.put(b)
}
下面看一下Pool的实现:
package buffer
import "sync"
// A Pool is a type-safe wrapper around a sync.Pool.
type Pool struct {
p *sync.Pool
}
// NewPool constructs a new Pool.
func NewPool() Pool {
return Pool{p: &sync.Pool{
New: func() interface{} {
return &Buffer{bs: make([]byte, 0, _size)}
},
}}
}
// Get retrieves a Buffer from the pool, creating one if necessary.
func (p Pool) Get() *Buffer {
buf := p.p.Get().(*Buffer)
buf.Reset()
buf.pool = p
return buf
}
func (p Pool) put(buf *Buffer) {
p.p.Put(buf)
}