#include <bits/stdc++.h>
using namespace std;
struct node{
int num;
int zys;
node(){
num=0;zys=0;
}
node(int n){
this->num=n;
this->zys=0;
this->fun(n);
}
void fun(int n){
int t=n;
int i=2;
int cnt=0;
while(t!=1){
if(t%i==0&&i!=n)cnt++;
while(t%i==0)t/=i;
i++;
}
this->zys=cnt;
}
bool operator<(const node& n)const{
if(zys==n.zys)return num<n.num;
return zys<n.zys;
}
bool operator>(const node& n)const{//重载>是为了priority_queue中greater<node>
return n<*this;
}
};
int main(){
priority_queue<node> p1;
priority_queue<node,vector<node>,greater<node> >p2;
// ios::sync_with_stdio(false);
// cin.tie(0);
int n;
cin>>n;
int m;
while(n--){
for(int i=1;i<=10;i++){
cin>>m;
p1.push(node(m));
p2.push(node(m));
}
cout<<p1.top().num<<" "<<p2.top().num<<endl;
p1.pop();p2.pop();
}
return 0;
}
int n;
cin>>n;
int i=2; int t=n; int cnt=0;
while(t!=1){
//while(t%i==0)t/=i;这两句顺序搞反就完蛋
if(t%i==0&&i!=n)cnt++;
while(t%i==0)t/=i;
i++;
}
cout<<cnt<<endl;
node(int x,int y):x(xx),y(yy){};
node(int n){
this->num=n;
this->zys=0;
this->fun(); 调用结构体内部的函数(可以有参数),从而为结构体变量赋值
}
bool operator < (const node& n) const{
if(zys= =n.zys)return num<n.num;
return zyx<n.zys;
}
重载 > ,可以决定greater的排序规则