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php lwm2m,wakaama: LwM2M Client、BS、DM的C语言开源实现

韩华美
2023-12-01

Wakaama (formerly liblwm2m) is an implementation of the Open Mobile Alliance's LightWeight M2M

protocol (LWM2M).

Source Layout

-+- core (the LWM2M engine)

|

+- coap (CoAP stack adaptation)

| |

| +- er-coap-13 (Modified Erbium's CoAP engine from

| https://web.archive.org/web/20180316172739/http://people.inf.ethz.ch/mkovatsc/erbium.php)

|

+- data (data formats serialization/deserialization)

|

+- tests (test cases)

|

+- examples

|

+- bootstrap_server (a command-line LWM2M bootstrap server)

|

+- client (a command-line LWM2M client with several test objects)

|

+- lightclient (a very simple command-line LWM2M client with several test objects)

|

+- server (a command-line LWM2M server)

|

+- shared (utility functions for connection handling and command-

line interface)

Compiling

Wakaama is not a library but files to be built with an application.

Wakaama uses CMake >= 3.13. Look at examples/server/CMakeLists.txt for an

example of how to include it.

Several compilation switches are used:

LWM2M_BIG_ENDIAN if your target platform uses big-endian format.

LWM2M_LITTLE_ENDIAN if your target platform uses little-endian format.

LWM2M_CLIENT_MODE to enable LWM2M Client interfaces.

LWM2M_SERVER_MODE to enable LWM2M Server interfaces.

LWM2M_BOOTSTRAP_SERVER_MODE to enable LWM2M Bootstrap Server interfaces.

LWM2M_BOOTSTRAP to enable LWM2M Bootstrap support in a LWM2M Client.

LWM2M_SUPPORT_TLV to enable TLV payload support (implicit except for LWM2M 1.1 clients)

LWM2M_SUPPORT_JSON to enable JSON payload support (implicit when defining LWM2M_SERVER_MODE)

LWM2M_SUPPORT_SENML_JSON to enable SenML JSON payload support (implicit for LWM2M 1.1 or greater when defining LWM2M_SERVER_MODE or LWM2M_BOOTSTRAP_SERVER_MODE)

LWM2M_OLD_CONTENT_FORMAT_SUPPORT to support the deprecated content format values for TLV and JSON.

LWM2M_VERSION to specify which version of the LWM2M spec to support.

Clients will support only that version. Servers will support that version and below.

By default the latest version is supported. To specify version 1.0, for example, pass

-DLWM2M_VERSION="1.0" to cmake.

LWM2M_RAW_BLOCK1_REQUESTS For low memory client devices where it is not possible to keep a large post or put request in memory to be parsed (typically a firmware write).

This option enable each unprocessed block 1 payload to be passed to the application, typically to be stored to a flash memory.

Depending on your platform, you need to define LWM2M_BIG_ENDIAN or LWM2M_LITTLE_ENDIAN.

LWM2M_CLIENT_MODE and LWM2M_SERVER_MODE can be defined at the same time.

Examples

There are some example applications provided to test the server, client and bootstrap capabilities of Wakaama.

The following recipes assume you are on a unix like platform and you have cmake and make installed.

Server example

Create a build directory and change to that.

cmake [wakaama directory]/examples/server

make

./lwm2mserver [Options]

The lwm2mserver listens on UDP port 5683. It features a basic command line

interface. Type 'help' for a list of supported commands.

Options are:

-4Use IPv4 connection. Default: IPv6 connection

Test client example

Create a build directory and change to that.

cmake [wakaama directory]/examples/client

make

./lwm2mclient [Options]

DTLS feature requires the tinydtls submodule. To include it, on the first run,

use the following commands to retrieve the sources:

git submodule init

git submodule update

You need to install autoconf and automake to build with tinydtls.

Build with tinydtls:

Create a build directory and change to that.

cmake -DDTLS=1 [wakaama directory]/examples/client

make

./lwm2mclient [Options]

The lwm2mclient features nine LWM2M objects:

Security Object (id: 0)

Server Object (id: 1)

Access Control Object (id: 2) as a skeleton

Device Object (id: 3) containing hard-coded values from the Example LWM2M

Client of Appendix E of the LWM2M Technical Specification.

Connectivity Monitoring Object (id: 4) as a skeleton

Firmware Update Object (id: 5) as a skeleton.

Location Object (id: 6) as a skeleton.

Connectivity Statistics Object (id: 7) as a skeleton.

Test Object (id: 31024) with the following description:

Multiple

Object | ID | Instances | Mandatory |

Test | 31024 | Yes | No |

Resources:

Supported Multiple

Name | ID | Operations | Instances | Mandatory | Type | Range |

test | 1 | R/W | No | Yes | Integer | 0-255 |

exec | 2 | E | No | Yes | | |

dec | 3 | R/W | No | Yes | Float | |

The lwm2mclient opens udp port 56830 and tries to register to a LWM2M Server at

127.0.0.1:5683. It features a basic command line interface. Type 'help' for a

list of supported commands.

Options are:

-n NAMESet the endpoint name of the Client. Default: testlwm2mclient

-l PORTSet the local UDP port of the Client. Default: 56830

-h HOSTSet the hostname of the LWM2M Server to connect to. Default: localhost

-p HOSTSet the port of the LWM2M Server to connect to. Default: 5683

-4Use IPv4 connection. Default: IPv6 connection

-t TIMESet the lifetime of the Client. Default: 300

-bBootstrap requested.

-cChange battery level over time.

If DTLS feature enable:

-i Set the device management or bootstrap server PSK identity. If not set use none secure mode

-s Set the device management or bootstrap server Pre-Shared-Key. If not set use none secure mode

To launch a bootstrap session:

./lwm2mclient -b

Simpler test client example

In the any directory, run the following commands:

Create a build directory and change to that.

cmake [wakaama directory]/examples/lightclient

make

./lightclient [Options]

The lightclient is much simpler that the lwm2mclient and features only four

LWM2M objects:

Security Object (id: 0)

Server Object (id: 1)

Device Object (id: 3) containing hard-coded values from the Example LWM2M

Client of Appendix E of the LWM2M Technical Specification.

Test Object (id: 31024) from the lwm2mclient as described above.

The lightclient does not feature any command-line interface.

Options are:

-n NAMESet the endpoint name of the Client. Default: testlightclient

-l PORTSet the local UDP port of the Client. Default: 56830

-4Use IPv4 connection. Default: IPv6 connection

Bootstrap Server example

Create a build directory and change to that.

cmake [wakaama directory]/examples/bootstrap_server

make

./bootstrap_server [Options]

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