再次复习了属性动画,以前总是直接拿别人的轮子来用,现在学以致用,想自己搞一下。
先上图
实现思路:3个圆不断的扩大半径,并且增加颜色的透明度。
代码:
public class WaveView extends RelativeLayout {
private Circle circle1;
private Circle circle2;
private Circle circle3;
private AnimatorSet animatorSet;
public WaveView(Context context) {
this(context, null);
}
public WaveView(Context context, AttributeSet attrs) {
super(context, attrs);
LayoutInflater.from(context).inflate(R.layout.layout_wave_view, this, true);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
@Override
protected void onFinishInflate() {
super.onFinishInflate();
circle1 = findViewById(R.id.circle1);
circle2 = findViewById(R.id.circle2);
circle3 = findViewById(R.id.circle3);
}
public void startAnimation() {
if (animatorSet == null) {
PropertyValuesHolder radiusHolder = PropertyValuesHolder.ofInt("radius", 100,200);
PropertyValuesHolder alphaHolder = PropertyValuesHolder.ofInt("color",255, 0);
ObjectAnimator objectAnimator = ObjectAnimator.ofPropertyValuesHolder(circle1,
alphaHolder,radiusHolder);
objectAnimator.setDuration(1500);
objectAnimator.setRepeatMode(ValueAnimator.RESTART);
objectAnimator.setRepeatCount(ValueAnimator.INFINITE);
ObjectAnimator objectAnimator1 = objectAnimator.clone();
objectAnimator1.setTarget(circle2);
objectAnimator1.setStartDelay(500);
ObjectAnimator objectAnimator2 = objectAnimator.clone();
objectAnimator2.setTarget(circle3);
objectAnimator2.setStartDelay(1000);
animatorSet = new AnimatorSet();
animatorSet.playTogether(objectAnimator, objectAnimator1, objectAnimator2);
}
if (!animatorSet.isRunning()) {
animatorSet.start();
}
}
public void cancelAnimation() {
if (animatorSet != null) {
animatorSet.cancel();
}
}
}
复制代码
关于Circle的代码,这里就不贴出来了。源码可以直接到github中Clone代码。欢迎star