Nelua (stands for Native Extensible Lua) is a minimal, efficient,statically-typed and meta-programmable systems programming language heavilyinspired by Lua, which compiles to C and native code.
Note: The language is in alpha state and still evolving.
#showcase
channel in the Discord server.After installing, you might want to check out the featured example, a Snakegame leveraging the famous SDL2 library:
nelua examples/snakesdl.nelua
Nelua is a systems programming languagefor performance-sensitive applications where Luawould not be efficient, such as operating systems, real-time applications andgame engines. While it has syntax and semantics similar to Lua, it primarilyfocuses on generating efficient C code and provide support forhighly-optimizable low-level programming. Using Nelua idioms such as records,arrays, manual memory management and pointers should result in performance asefficient as pure C; on the other hand, when using Lua idioms such as tables,metatables and untyped variables, the compiler will bake a runtime library forthis sort of dynamic functionality into the program, which could incur someruntime overhead.
Nelua can do meta programmingat compile time through preprocessor constructs written in Lua; since thecompiler itself is also written in Lua, it means that user-providedpreprocessor code can interact at any point with the compiler's internals andthe source code's AST.Such system allows for ad-hoc implementation of high level constructs such asclasses,generics andpolymorphism,all without having to add them into the core specification, thus keeping thelanguage simple, extensible and compact. The same way that Lua'sobject-oriented patterns are not built into the language, but can benonetheless achieved through metatables,in Nelua you could yourself implement a similar functionality which is fullydecided at compile time or dynamically dispatched at runtime.
Nelua can do extensible programmingas the programmer may add extensions to the language such as new grammars,AST definitions,semantics, type checkers, code generation and behaviors to the compiler atcompile time via the preprocessor.
Nelua provides support for both garbage-collectedand manualmemory management in a way that the developer can easily choose betweenusing garbage collection, or completely disablinggarbage collection, or mixing both.
Nelua first compiles toC, then it executes aC compiler to produce native code.This way existing C code and libraries can be leveraged and new C libraries canbe created. Another benefit is that Nelua can reach the same target platformsas C99 compilers, such GCCor Clang, while also enjoyingstate-of-the-art compiler optimizations provided by them.
The initial motivation for its creation was to replace C/C++ parts of projectswhich currently uses Lua with a language that has syntax and semantics similarto Lua, but allows for fine-grained performance optimizations and does not losethe ability to go low level, therefore unifying the syntax and semantics acrossboth compiled and dynamic languages.
You can support or contribute to Nelua in many ways,giving the project a star on github,testing out its features,reporting bugs,discussing ideas,helping other users,spreading it to the world,sharing projects made with it on github,creating tutorials or blog posts,improving its documentationor through a donation or sponsorship.
Nelua is open source,but not very open to contributions in the form of pull requests,if you would like something fixed or implemented in the core languagetry first submitting a bug report or opening a discussion instead of doing a PR.The authors prefer it this way, so that the ideal solution is always provided,without unwanted consequences on the project, thus keeping the quality of the software.
Read more about contributing in the contributing page.
MIT License
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